ICT
In alignment to Ministry of Education’s vision of “Thinking Schools, Learning Nation”, Tampines Primary School prepares students for the challenges ahead and the future needs of society. As to equip students with Information, Media and Technological skills master to succeed in work and life in the 21st century, Tampines Primary School engages her pupils in a technological advanced learning environment in order to meet the demands of the technology driven society. Also, the school is leveraging on the capability of technology to engage pupils in collaborative and self-directed learning which promotes higher order thinking skills.
ICT Structured Programme
Tampines Primary School has a Structured ICT programme for Primary One to Primary Six pupils. The pupils will pick up technological skills which are in line with MOE Baseline ICT Standards. The programme integrates the ICT skills with subject such as English Language, mathematics and Art and Crafts. In addition, pupils work on different end products and they would be evaluated at the end of the course in line with the rubrics created for each level.
The table below shows a detailed structure of the programme.
| ICT Tool | Level | Period | Baseline ICT Standards | End Product |
| Microsoft Word | Primary One | English | Learning with text | Pupils create a short write up about themselves and insert clip art. |
| Microsoft Powerpoint | Primary Two | Art | Learning with multimedia | Pupils create a PowerPoint slide based on Mother’s Day. |
| Microsoft Powerpoint (Advanced) | Primary Three | Art | Learning with multimediaLearning with Searches | Pupils to create slides on Total Defence. |
| Microsoft Excel | Primary Four | Math | Learning with Spreadsheet | Pupils create a spreadsheet on birthdays, hobbies, etc |
| Adobe Photoshop | Primary Five | Art | Learning with multimedia | National Day poster design |
| Windows Movie Maker | Primary Six | Post PSLE | Learning with multimediaLearning with communication tools | Pupils to create a video of their six years in Tampines Primary School |
ICT Integration Lessons
Constructivism points out that “learners are active builders of their own cognitive structures” (Forcier & Descy, 2008, p.11). They must actively construct new knowledge based on their own individual experiences and understanding. Teachers become the guide and facilitator of learning and students become the producer of information.
Hence teachers should leverage on the potential of ICT to create a rich environment of sensory experiences and provide rich learning experiences which allow students to construct their own knowledge. Tampines Primary School leverages on ICT tools such as Interactive Whiteboards, Webspiration, Wikis, Discussion Forum and Podcasting to engage pupils in active learning.
Cyber-wellness Programme
In nurturing ethnical and responsible use of the cyber space, our school looks into the positive well-being our pupils. Our Cyber-wellness programmes aim to create an understanding of the risks of harmful online behaviours, awareness of how to protect oneself and other Internet users from such behaviours.
The programmes are namely:
- Early Bird Programme
- Assembly talks
- Character Development Package : BLOOM@TPS
- ICT Structured Programme
Two student leaders are chosen as Cyber Wellness Ambassadors to promote cyber wellness to their schoolmates. Together with the Cyber Wellness coordinator, they are involved in the planning and implementation of the Cyber Wellness programme that takes place in the school.
Promoting Cyberwellness : Bookmarks and Posters making
In Term 2, pupils tried their hands at making bookmarks and posters on Cyber Wellness to spread the message in the school.



To learn more about CyberWellness, click here.
Digital Photography Club
The TPS Photographers were immersed in the world of photography. They had the opportunity to engage themselves in different shooting scenarios. For example, they captured both action, as well as, creative shots. They were also taught the art of seeing – composition. In addition, the photographers were also taught how to enhance their pictures with Adobe Photoshop.
Our pupils also put their skills in practice as they are also involved in activities like the Chinese New Year Celebrations and Meet the Parents Sessions. Here are some of their shots for your viewing pleasure.







Digital Gaming Club
The club’s objective is to instill digital game development skills to pupils who are keen to learn the mechanics of game development. Game development develops pupils’ creativity in areas such as strategy planning, aesthetics, problem solving, decision-making, investigation and independent learning.
Digital Game Development Club was formed in 2006 when we were first introduced to the user-friendly game development software Game Maker. The pupils were excited that they could create their own interactive clicking and Pac man type of games so quickly. Since then, the club members have also learned platform and shooting type of games. They have also created their own graphics as well as personalized audio and weaved them into their own game creations.
The club’s accolades include winning the prestigious first prize in the Singapore's Land Transport Authority's inter-schools game prototype competition in 2007 and more recently in 2009 being one of the twelve schools selected from more than 50 primary school entries for the National Video Game Development competition organized by North View Secondary School in conjunction with IDA.

(First Prize - LTA Inter-school mini game design competition)
Last Updated (Wednesday, 28 July 2010 10:08)


